![Normals are flipped incorrectly when sprite is flipped via scale or rotation in Unity 2017.4.0f1 · Issue #14 · traggett/UnitySpriteShaders · GitHub Normals are flipped incorrectly when sprite is flipped via scale or rotation in Unity 2017.4.0f1 · Issue #14 · traggett/UnitySpriteShaders · GitHub](https://user-images.githubusercontent.com/2318146/38516739-f208d112-3c05-11e8-94ba-82205ff25759.png)
Normals are flipped incorrectly when sprite is flipped via scale or rotation in Unity 2017.4.0f1 · Issue #14 · traggett/UnitySpriteShaders · GitHub
![Blender to Unity - Normals just fine in Blender, but Screwed up in Unity - Questions & Answers - Unity Discussions Blender to Unity - Normals just fine in Blender, but Screwed up in Unity - Questions & Answers - Unity Discussions](https://europe1.discourse-cdn.com/unity/original/3X/9/5/957bf8d6a895fb0aeabee1fe5c227d0c659f54b8.png)
Blender to Unity - Normals just fine in Blender, but Screwed up in Unity - Questions & Answers - Unity Discussions
![c# - In a probuilder object with inverted normals. Collision seems to not work with this one item - Stack Overflow c# - In a probuilder object with inverted normals. Collision seems to not work with this one item - Stack Overflow](https://i.stack.imgur.com/c4aH2.png)
c# - In a probuilder object with inverted normals. Collision seems to not work with this one item - Stack Overflow
![Flipping normals does not work when importing from Blender 2.65 - Questions & Answers - Unity Discussions Flipping normals does not work when importing from Blender 2.65 - Questions & Answers - Unity Discussions](https://europe1.discourse-cdn.com/unity/original/3X/a/f/af35d79ff7498be0211ce8983b42e612b9c6f4a5.png)